So You Want To Become an OverPower Judge? Think you’ve got what it takes to wield absolute power over rules disputes, table chaos, and player egos — all while keeping your sanity? Welcome to the OverPower Judge Test, where your encyclopedic knowledge of card interactions meets your ability to herd cats in cosplay. This isn’t just about knowing what happens when Sabretooth stares down John Carter with a Special and a dream — it’s about judgment, fairness, and the kind of confidence that comes from years of arguing over turn order on forums. Pass this test, and you don’t just get bragging rights — you become part of the elite few who can say, “Actually, that’s not how that works” with authority. Let’s see if you’re rules-savvy enough to make Magneto sit down and shut up. Please Fill out the form with the first and last name, as well as your username and email associated to your account on the play network. 1 / 20 1. During my Draw Phase a player draws a duplicate of a placed level 5 Power card. The drawn 5 is a 5 MultiPower Power card they would rather keep. Can the player keep the drawn MultiPower Power card? Yes, you can always choose which of a duplicate to keep No, you can never choose to unplace a Placed card unless a specific card / effect allows you to (example – the “Marvel Manhattan” homebase in legacy play) 2 / 20 2. A players plays a card that allows them to look at their draw pile while fetching a card. During this process, they notice 3 of their level 6 Power Cards all clumped together. Can they space them out? While unfortunate, those cards being clumped together was a natural random outcome of their prior pile shuffling completed in from of Opponent. They should leave them alone If they shuffle the pile properly after looking at the draw pile, it will re-randomize the deck anyway. They should leave these level 6 power cards alone. Any efforts to avoid random outcomes post shuffling outside of playing cards allowing you to change your deck order (example: Professor Moriarty’s “Future Plans” or Merlin’s inherent ability) is frowned upon and could be penalized by judges All of the above. 3 / 20 3. A player has a Special card which reads “Your team is +2 to all actions for remainder of battle.” They play the Any-Homebase card Isis, which Acts as a Level 2 MultiPower attack. Does this attack gain the +2 bonus? No, because it is an Aspect Card and Aspects aren’t covered by the phrase “All actions” Yes, because Isis is an attack covered by the phrase “All Actions” Yes, because Isis comes from the Homebase and the Homebase is a part of the team. No, because Isis is an Aspect card which comes from the Homebase, and the homebase is not a part of the team (The team consists of the 4 Characters) 4 / 20 4. A player has 4 Objectives in the Completed Objectives pile, 2 in Reserve, 1 in Defeated. May they venture 2 Objectives out of the Completed pile? Yes they can. To move 1 mission from the defeated pile to the completed pile (if they win). Yes they can. To move 2 missions from reserve pile to the completed pile (if they win). A and B No, they cannot venture 2 from Completed Objectives Pile in this scenario. 5 / 20 5. Your Opponent is already playing Open Handed do to another card effect. You have Dr. Watson’s “Not a Bad Detective” in your hand. Can you still play this? No, because the effect would be redundant Yes, the rulebook states that seemingly redundant effects can be played and still take effect. None of the above 6 / 20 6. A player attacks with Count of Monte Cristo’s Special card Network of Thieves which reads “Acts as a level 6 Intelligence Attack. If successful target character must discard 2 cards of Opponent’s choice. Cards may be placed to target or in hand. “ If successful, the attack would spectrum KO the character. Can the Opponent discard 2 cards placed to the character before the character is KO’d, or does the KO occur first? The KO occurs first, and they cannot discard the 2 cards placed. Checking for KO is a process that is constantly happening. The Opponent can discard the 2 cards placed first. Checking for KO is a process that occurs after each card played is resolved. The discard effect of Count’s Special card is resolved, then we check characters for KO. The Opponent cannot discard the 2 cards placed first. That would be unfair and is not the intent of Count of Monte Cristo’s card. It is the Count of Monte Cristo’s choice whether the Opponent can do so. 7 / 20 7. A player has 4 Objectives in the Completed Objectives Pile, 1 in Reserve, 2 in Defeated. May they venture 2 Objectives out of the Completed Pile? Yes they can. To move 2 mission from Defeated Pile to the Reserve Pile (if they win). Yes they can. To move 1 mission from the Defeated Pile to the Completed Pile (if they win). A and B No, they cannot venture 2 from the Completed Objective Pile in this scenario. 8 / 20 8. Zeus attempts to play his special “Hera” which says it cannot be negated. The Opponent has negate for Merlin in hand. Negates typically negate a card BEFORE its text takes place in the Astral plane. Can Hera be negated? Yes, negation occurs before the text on Hera takes effect No, Hera calls out another class of card (negates / negation) directly, so it trumps the negate (noted in the complex interactions section of the rulebook as well as the Battle Mechanic) None of the above 9 / 20 9. Zeus has successfully hit a Character with a “Lightning Bolt” Special which reads, “ Acts as a level 9 Energy attack. If successful, Zeus and Zeus’ teammates may not defend Zeus with Special cards for remainder of game,” in a previous battle. The Opponent now uses a remove 1 hit from permanent record to remove the Lighting Bolt hit. Is Zeus still affected by the negative secondary effect on him? No, because the card generates the effect and removing it removes it from the board. Yes, because Zeus’ Lightning Bolt has the function icons “Slash” and “Astral Plane”, letting you know this conditional effect should live on in the Astral Plane, even if removed as a hit. Only if a negate was used to remove the Lighting Bolt off a character, which would NOT negate the secondary effect. B and C 10 / 20 10. Cthulu has a 7 Intelligence Power Grid and his Inherent reads that he may “Play Intelligence teamwork cards from reserve”. If the player has a Level 7 to use, 6 Any-Power Teamwork in hand, may Cthulu play this Teamwork from reserve? No, he cannot. Because Cthulu’s inherent requires a teamwork with an Intelligence icon. Yes, he can. Because his Intelligence Grid is 7 and the Teamwork is 7 to use, so Cthulu’s Intelligence grid is enough for the Teamwork to “Act as” intelligence No, he cannot. Because Any-Power Teamworks do not use a character’s grid. Only if an event changes the Any-Power icon on the teamwork card to Intelligence. 11 / 20 11. The Opponent successfully plays Poseidon’s Special which makes you discard 7 cards from top of Draw Pile to the Dead Pile. One of the 5 is an Any Character Special card. Where is it discarded to? It is discarded to the Defeated Characters Pile, which is where Any Character Specials are normally discarded to. It is discarded to the Dead Pile, as that is what pile the Poseidon card specifies. It is discarded to the Defeated Characters Pile, because the Order of Operations states the OverPower base rules trump special cards that are played. None of the above 12 / 20 12. Zeus’ Inherent Ability reads that he cannot play Energy Teamwork cards. The player has a level 7 to use, 6 Any-Power teamwork in hand. May Zeus play this teamwork? Yes, he can. Because Any-Power Teamworks do not use a character’s grid. No, he cannot. Because Any-Power Teamworks do not have an Energy Icon. No, he cannot. Zeus’ Energy Grid is 8 and his Brute Force Grid is 6. The teamwork is 7 to use so Zeus cannot play it through his Brute Force Grid and even though his Energy Grid is an 8, his Inherent Ability keeps him from playing it through is Energy Grid. Only if an event changes the teamwork’s Any-Power Icon to a Brute Force Icon. 13 / 20 13. When offensively playing cards, which of the following steps is NOT taken? Cards are played from placed and/or in hand to the astral plane Cards are played from placed and/or in hand directly to the target characters across the table Targets for attacks are declared in the astral plane The Opponent is given a chance to negate any cards while they are in the astral plane 14 / 20 14. I play a “Draw 3 Cards. Discard Duplicates,” Special card. My Opponent plays a defensive negate while my Draw 3 is in the Astral plane. What may I do to counter this? Nothing. I cannot interrupt my Opponent’s defensive actions(s) unless a card explicitly has that special ability. Play a negate offensively to counter my opponent’s negate. Play a negative defensively to counter my opponent’s negate. None of the above. 15 / 20 15. Your opponent attacks you with a level 8 Energy Power card attack and plays it alongside Sherriff of Nottingham’s Taxes Special card which reads “Opponent’s Team is -2 to all actions for the remainder”. You play a negate while the attack is in the Astral Plane. Does this defend the 8 Energy Power card attack? It does defend the 8 Energy Power Card, because the 8 Energy Power Card and the -2 to all actions are a combined attack. It does defend the 8 Energy Power Card, because the -2 to all actions binds to 8 Energy Power Card and if you stop one, you stop both. It does not. Because you cannot negate the -2 to all actions before the attack crosses the Astral Plane It does not. Because negating the effect of the -2 to all actions ONLY stops the Special card and the associated bonus/minus from occurring. The 8 Energy Power card attack still exits the astral plane and the opponent can still defend it. 16 / 20 16. I have a Special Card which reads “Acts as a Level 4 Energy attack. May make 1 additional attack,” in hand. Which of these cards can follow it up as a legal follow-up attack? Ally card Teamwork card A Power Card playable by the character An Aspect card from the ERB Set of cards 17 / 20 17. A player attacks with the Any-Homebase card “Supay” which acts as a level 4 Brute Force attack. In response, the Opponent may: Avoid 1 attack with a Bruce Force Icon Avoid 1 Brute Force Attack Negate the effect of 1 special card played by Opponent A and B All of the above 18 / 20 18. An Opponent’s character may not attack for remainder of battle. That character has a non-numerical, non-targeted Special card that affects the Opponent. Can the Character play that special card? Yes, because attacks are only cards which are numerical and can be used to attack or cards that target a hero. No, because if a card affects the Opponent, it is an attack No, because a “pin” which states a Target Character may not attack for remainder of battle” also prohibits the character from playing any Special cards offensively. Yes, because attacks are always only numerical in nature. 19 / 20 19. I have 1 character currently left on my front-line, and 1 in reserve. The Opponent successfully plays a “Target Character may not attack for remainder of battle” Can I then play an Any Character Special card attack on my next turn? Yes, the attack comes from “Any Character”, and no character in particular. Yes, when you play an Any Character special you put any character’s name in place of the text “Any Character”. While my front line character is “pinned”, my reserve character could still play this card. No. When you play an Any-Character Special you must put a character’s name in place of the text “Any-Character”. While my only front-line character is “pinned”, I no longer have a character than can legally play the any-character attack. Yes. The Any Character special attacks come from the homebase, not a hero. 20 / 20 20. I have 1 character currently left on my front line, and 1 in reserve. The Opponent successfully plays a “Target Character may not attack for remainder of battle” Special card on my front-line Character. Can I play an any-homebase attack such as “Isis” or “Cheshire Cat”? No, the attack comes from a Character using your homebase, and you do not have a legal character to play it. Yes, when you play an Any-homebase special you put any character’s name in place of the text “Any-homebase”. However, while my front-line character is “pinned”, my reserve character could still play this card. No. When you play an Any-homebase Special you have to put a character’s name in play of the text “Any-homebase”. While my front-line character is “pinned”, I no longer have a character than can legally play the any-character attack. Yes. The Any-homebase Aspect card attack comes from the homebase, not a hero. Your score isThe average score is 81% 0% Download PDF By Wordpress Quiz plugin
So You Want To Become an OverPower Judge?
Think you’ve got what it takes to wield absolute power over rules disputes, table chaos, and player egos — all while keeping your sanity? Welcome to the OverPower Judge Test, where your encyclopedic knowledge of card interactions meets your ability to herd cats in cosplay.
This isn’t just about knowing what happens when Sabretooth stares down John Carter with a Special and a dream — it’s about judgment, fairness, and the kind of confidence that comes from years of arguing over turn order on forums. Pass this test, and you don’t just get bragging rights — you become part of the elite few who can say, “Actually, that’s not how that works” with authority.
Let’s see if you’re rules-savvy enough to make Magneto sit down and shut up.
Please Fill out the form with the first and last name, as well as your username and email associated to your account on the play network.
1 / 20
1. During my Draw Phase a player draws a duplicate of a placed level 5 Power card. The drawn 5 is a 5 MultiPower Power card they would rather keep. Can the player keep the drawn MultiPower Power card?
2 / 20
2. A players plays a card that allows them to look at their draw pile while fetching a card. During this process, they notice 3 of their level 6 Power Cards all clumped together. Can they space them out?
3 / 20
3. A player has a Special card which reads “Your team is +2 to all actions for remainder of battle.” They play the Any-Homebase card Isis, which Acts as a Level 2 MultiPower attack. Does this attack gain the +2 bonus?
4 / 20
4. A player has 4 Objectives in the Completed Objectives pile, 2 in Reserve, 1 in Defeated. May they venture 2 Objectives out of the Completed pile?
5 / 20
5. Your Opponent is already playing Open Handed do to another card effect. You have Dr. Watson’s “Not a Bad Detective” in your hand. Can you still play this?
6 / 20
6. A player attacks with Count of Monte Cristo’s Special card Network of Thieves which reads “Acts as a level 6 Intelligence Attack. If successful target character must discard 2 cards of Opponent’s choice. Cards may be placed to target or in hand. “ If successful, the attack would spectrum KO the character. Can the Opponent discard 2 cards placed to the character before the character is KO’d, or does the KO occur first?
7 / 20
7. A player has 4 Objectives in the Completed Objectives Pile, 1 in Reserve, 2 in Defeated. May they venture 2 Objectives out of the Completed Pile?
8 / 20
8. Zeus attempts to play his special “Hera” which says it cannot be negated. The Opponent has negate for Merlin in hand. Negates typically negate a card BEFORE its text takes place in the Astral plane. Can Hera be negated?
9 / 20
9. Zeus has successfully hit a Character with a “Lightning Bolt” Special which reads, “ Acts as a level 9 Energy attack. If successful, Zeus and Zeus’ teammates may not defend Zeus with Special cards for remainder of game,” in a previous battle. The Opponent now uses a remove 1 hit from permanent record to remove the Lighting Bolt hit. Is Zeus still affected by the negative secondary effect on him?
10 / 20
10. Cthulu has a 7 Intelligence Power Grid and his Inherent reads that he may “Play Intelligence teamwork cards from reserve”. If the player has a Level 7 to use, 6 Any-Power Teamwork in hand, may Cthulu play this Teamwork from reserve?
11 / 20
11. The Opponent successfully plays Poseidon’s Special which makes you discard 7 cards from top of Draw Pile to the Dead Pile. One of the 5 is an Any Character Special card. Where is it discarded to?
12 / 20
12. Zeus’ Inherent Ability reads that he cannot play Energy Teamwork cards. The player has a level 7 to use, 6 Any-Power teamwork in hand. May Zeus play this teamwork?
13 / 20
13. When offensively playing cards, which of the following steps is NOT taken?
14 / 20
14. I play a “Draw 3 Cards. Discard Duplicates,” Special card. My Opponent plays a defensive negate while my Draw 3 is in the Astral plane. What may I do to counter this?
15 / 20
15. Your opponent attacks you with a level 8 Energy Power card attack and plays it alongside Sherriff of Nottingham’s Taxes Special card which reads “Opponent’s Team is -2 to all actions for the remainder”. You play a negate while the attack is in the Astral Plane. Does this defend the 8 Energy Power card attack?
16 / 20
16. I have a Special Card which reads “Acts as a Level 4 Energy attack. May make 1 additional attack,” in hand. Which of these cards can follow it up as a legal follow-up attack?
17 / 20
17. A player attacks with the Any-Homebase card “Supay” which acts as a level 4 Brute Force attack. In response, the Opponent may:
18 / 20
18. An Opponent’s character may not attack for remainder of battle. That character has a non-numerical, non-targeted Special card that affects the Opponent. Can the Character play that special card?
19 / 20
19. I have 1 character currently left on my front-line, and 1 in reserve. The Opponent successfully plays a “Target Character may not attack for remainder of battle” Can I then play an Any Character Special card attack on my next turn?
20 / 20
20. I have 1 character currently left on my front line, and 1 in reserve. The Opponent successfully plays a “Target Character may not attack for remainder of battle” Special card on my front-line Character. Can I play an any-homebase attack such as “Isis” or “Cheshire Cat”?
Your score is
The average score is 81%